Hell Lord

The Hell Lord is the final boss of Episode 1: Stud Deep In The Dead. He appears in E1M6, and is the leader of the invasion.

General Information
The Hell Lord appears to be a part of the Pinky family of demons (or at least, shares some similarities). It possesses two red horns that allow him to launch black fireballs at the player, has a red body apart from his legs which are brown. His right leg shows a part of his skeleton, and his left arm is cybernetic. He also bears an evil smile with green glowing eyes. Most of these details aren't seen, as in-game he is covered by a thick black fog.

The Hell Lord seems to have been discontent with his minions, as there are two dismembered Greenies heads on the floor in the enterance of the level, as well as a chained up and partly dismembered Buffdomo and Pinky. He also seems to have killed Raymonf, as his skeleton is seen in that same room. He seems to be the one responsible for Illusions, as they spawn from the Pentagram in the center of the room. He still attacks them during the fight though.

The Hell Lord has the biggest amount of HP and Damage power out of any demon in the game.

Infighting
The Hell Lord never interacts with monster other than Illusions, and since Illusions always get killed in infighting, it is impossible to tell if he would be the winner against other foes. Strangely enough, unlike other monsters who accidentally infight (either by a group killing the player and then attacking each other right after, or a line of demons who accidentally damage the monsters in front of said line), the Hell Lord will actively attack every other NPC that is in his line of sight.

SPOILER ALERT
Only check this strategy if you keep on dying. This is a bossfight, you should at least try to beat him before you check it.

Strategy begins now.
The Hell Lord's attack pattern is simple but deadly: He will follow you while casting deadly black fireballs and shoot them at you.He also has a second attack which is even more deadly: Each 500 seconds (Starting from when the server opened), the Hell Lord will cast a spell that makes everything disappear from E1M6, (including himself and the floor) leading the player to fall into the bottomless pit and ultimately die. He will reappear about 5 seconds after, along with the level, although at full health. This effectively makes the fight timed. Illusions can also spawn, but as they will usually get killed by him, you don't have to worry too much.

The best weapons to use are the chaingun and the Nintendo Zapper. The Shotgun, due to it being efficient close-range only, is extremely dangerous to use in this fight as the player has very high chances of getting a fireball to the face when trying to use the shotgun from upclose.

Now, the strategy. Lead the Hell Lord off the pentagram star, then strafe around it in circles WHILE SPRINTING, but look at the Hell Lord while you do that. You can then shoot either the chaingun or the Nintendo Zapper at him, and his fireballs shouldnt hit you. Using the Nintendo Zapper can be more challenging though, as while it has higher damage than the chaingun, it has a delay and the white flash can accidentally lead you to going in the wrong direction. The chaingun can also be used to mow down Illusions that get in your way.

His attention can be changed momentarily by the Illusions spawning, however that won't last long as he will kill them fast and then go back to hunting you down.

Trivia

 * The Hell Lord is the only baddie in the game that shoots any kind of projectiles.
 * It is the baddie with the highest HP count in the game.
 * It is the only enemy that can target something else than the player.